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<title>innovatorz's CGPortoflio Gallery</title>
<link>http://innovatorz.cgsociety.org/gallery/</link>
<description>innovatorz's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>HAVE A DRINK</title>
	<link>http://innovatorz.cgsociety.org/gallery/653066</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/284582/284582_1216080236_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 15 Jul 2008 00:03:58 +0000</pubDate>
	</item>
	<item>
	<title>BOOTLEGGED RIMS 2</title>
	<link>http://innovatorz.cgsociety.org/gallery/508391</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/284582/284582_1182167726_small.jpg"><br><br>A scene I just sort of randomly put together after modelling a car rim.Done in 3dsmax version 8.Texturing was quite basic,Rendering was done with Vray and took approximately 30 mins to render.Planning on adding depth of field , grain and other post effects later.Just thot I should upload this in case anyone likes it.peace. K.O.]]>
	</description>
	<pubDate>Mon, 18 Jun 2007 11:55:28 +0000</pubDate>
	</item>
	<item>
	<title>BOOTLEGGED RIMS</title>
	<link>http://innovatorz.cgsociety.org/gallery/508389</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/284582/284582_1182167402_small.jpg"><br><br>A scene I just sort of randomly put together after modelling a car rim.Done in 3dsmax version 8.Texturing was quite basic,Rendering was done with Vray and took approximately 30 mins to render.Planning on adding depth of field , grain and other post effects later.Just thot I should upload this in case anyone likes it.peace. K.O.]]>
	</description>
	<pubDate>Mon, 18 Jun 2007 11:50:04 +0000</pubDate>
	</item>
	<item>
	<title>ROBOT TEST 1</title>
	<link>http://innovatorz.cgsociety.org/gallery/508365</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/284582/284582_1182162208_small.jpg"><br><br>A model I did some time ago and i just wanted to post it here.Its incomplete,but when i finish it,i'll replace it.Its not a complex model,wanted it to be as simple as possible.Used polymodelling in 3dsmax 8 to model it.Rendered with a basic skylight and some omnis.Just wanted to model a menacing robot with the lowest polycount possible.WORK IN PROGRESS<br />
]]>
	</description>
	<pubDate>Mon, 18 Jun 2007 10:23:29 +0000</pubDate>
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